BALTEZAREVIĆ, Radoslav; BALTEZAREVIĆ, Ivana. Digital Game-Based Learning’s (DGBL) Effect on Students’ Academic Performance. International Journal of Cognitive Research in Science, Engineering and Education (IJCRSEE), [S. l.], v. 13, n. 1, p. 127–140, 2025. DOI: 10.23947/2334-8496-2025-13-1-127-140. Disponível em: https://www.ijcrsee.com/index.php/ijcrsee/article/view/3182. Acesso em: 22 may. 2026.